All Stories

What Did Not Work: AI Spin Loops, Identity Drift, and My Ben/Hiram Naming Debt

This is the uncomfortable companion to the other two posts from this run:

Should I Build My Own MCP for Trello? Yes, But Keep It Thin

After wiring Trello directly into the game, I kept asking myself the same question:

From Side Scripts to Infrastructure: Making My Game Toolchain Usable by Other Humans

This is the companion to Claude Hit 100%, Codex Kept Going, and it is really about one practical question: can someone else sit down at this repo and get useful...

Claude Hit 100%, Codex Kept Going: The Week My AI Workflow Became a System

Last week I wrote about usage curves and cost in Claude Max vs Codex Max. This week felt different.

When AI Multiplies Velocity — and Chaos: Multi-Agent Lessons from a Real Codebase

I’ve been building a game called All Is Vanity in my spare time. This week I tried something ambitious: running eight AI coding agents simultaneously against the codebase.