ai 13
- What Did Not Work: AI Spin Loops, Identity Drift, and My Ben/Hiram Naming Debt
- Should I Build My Own MCP for Trello? Yes, But Keep It Thin
- Claude Hit 100%, Codex Kept Going: The Week My AI Workflow Became a System
- Claude Max vs Codex Max: One Week, Eight Agents, Two Very Different Usage Curves
- When AI Multiplies Velocity — and Chaos: Multi-Agent Lessons from a Real Codebase
- The Game I Always Wanted to Make: How AI Let Me Finally Build My Childhood Obsession
- Space Taxi In Space: Rebuilding a C64 Classic Around Friendship, Humor, and Procedural Everything
- Building Squirrel Defense: 4,900 Lines, Zero Sprites, One Afternoon
- Porting 122K Lines of Haxe to HTML5: When Dead Code Elimination Kills Your App
- Day 1 with Claude: Five Games, One Website, and 128 Million Tokens
- Porting TappyPlane: From Haxe/OpenFL to Godot 4 with Claude
- Rebuilding Snake: From a 4-Hour Haxe Jam Game to 10 Levels in Godot 4
- Resurrecting a Dead Website with Jekyll and a Little AI