Projects
Side projects, game jams, and experiments from nights and weekends.
Original Games
Game Ports (Haxe/OpenFL to Godot 4)
Old game jam games resurrected and ported to Godot 4 for browser play with the help of AI coding tools. Full write-ups on the blog.
TappyPlane
A Flappy Bird clone from a 3-hour game jam. Ported with pixel-perfect polygon collision extracted from the original Nape physics data.
Play · Blog PostQuickSki
A slalom ski game redesigned during the port — forgiving flag collision, progressive speed ramp, and AI skiers that spawn mid-run.
Play · Blog PostAll Is Vanity: Chasing the Wind
An older side project — a dual-stick isometric action/arcade shooter built with HaXe and OpenFL, set in a surreal ancient Middle East. Wind-based physics, bullet-hell gameplay, and a story loosely inspired by Ecclesiastes.


